TimeSynth 96KHz music clips only play for a split second and then stop. 48KHz files play correctly however 96KHz 16-bit and 24-bit files do not
This was reported and tested in 4.25 (CL-13144385) and reproduced in Main 4.26 (CL-13408123)
This is a regression from 4.24.3 (CL-11590370).
A sample project demonstrating the issue
From a fresh project
Results: The 48KHz clip plays, but the 96KHz clip audibly cuts off after a few samples.
Expected: The 96KHz file plays all the way through, identically to the 48KHz file.
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-93318 in the post.
2 |
Component | UE - Audio |
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Affects Versions | 4.25, 4.26 |
Target Fix | 4.26 |
Created | May 19, 2020 |
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Resolved | Jun 4, 2020 |
Updated | Jan 12, 2021 |