If the user gives an enum parameter in a blueprint function the name "Category", this will result in the function being added to a category in the My Blueprint panel.
RESULT
Upon saving, in the My Blueprint panel the function is arbitrarily placed under a category
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-94497 in the post.
5 |
Component | UE - Gameplay - Blueprint Editor |
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Affects Versions | 4.24, 4.25, 4.26 |
Created | Jun 17, 2020 |
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Resolved | Jul 19, 2022 |
Updated | Jul 19, 2022 |