Description

When snapping is disabled, the rotation gizmo never seems to stabilize. Continuing to hold the mouse down, even with no movement, will result in the rotation amount to continue changing by small amounts.

 

Confirmed as a regression, does not occur in 4.23.

Steps to Reproduce
  1. Disable snapping on rotation in the level editor
  2. Grab the rotation gizmo on an actor and rotate
  3. Stop moving the mouse, note that the rotation continues to change

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Cannot Reproduce
ComponentUE - Editor - Workflow Systems
Affects Versions4.244.254.26
CreatedAug 25, 2020
ResolvedFeb 28, 2022
UpdatedJan 22, 2024