When working with multiple workspaces and having any other workspace in focus, the workspace with the editor will be forced into focus after an auto save occurs. ...
Using Shader Model 5 and tessellation on Linux gives strange results that are not present when used on Windows ex: 1) When using Shader Model 5 on Linux, turning on Translucent blend mode and Tesse ...
Attempting to import content into a project causes the editor to crash on Linux ...
Setting a texture to a relatively large scale causes the texture to begin flickering as the viewport camera rotates. The larger the scale is set to, the more evident the effect. ...
Converting a BSP to a static mesh will freeze and crash the editor when done on Linux. Windows does not exhibit the same conversion crash. ...
The title text for the editor's splash screen displays the text 'EDITOR' in a small font that is not bold. I do not see this issue on Windows. REGRESSION: Yes Worked: 2824270 Broken: 2891838 ...
Buttons and other UI elements of the Linux editor are highlighted when they are over the pointer's original click position. ...
When the game window is maximized on any monitor other than the left most monitor, the mouse will not interact with the game window. ...
After capturing a movie in matinee the Video Capture folder is not created so the movie does not exist. ...
After capturing a movie in matinee the folder the movie is saved to does not open on Linux ...