Mac Modern xcode framework link issue

UE - Platform - Mac - Mar 25, 2024

Our client is attempting to use an external framework as a third party within Unreal Engine, and they are encountering issues despite following the standard guidelines for adding the framework. T ...

Windows Metal Shader Compiler creates invalid shaders for iOS

UE - Platform - Mac - Feb 23, 2024

When installed app is started on device, log will say there's missing or invalid metal shaders ...

MediaPlayer failed to be open on Mac and IOS

UE - Platform - Mac - Oct 9, 2023

Add ThinLTO support to iOS

UE - Platform - Mac - Jun 27, 2023

iOS link times could be sped up by adding ThinLTO support as was done for Android recently. ...

iOS ReplayKit isn't working in UE5.1+

UE - Platform - Mac - Apr 21, 2023

In 4.27 & 5.0 when you press the in-app screen recorder button it would pop-up a msg about the user giving permission to allow the screen recording and then would start the recorder and save the mov ...

Investigate if iOS Remote Mac builds can be made without VisualStudio

UE - Platform - Mac - Dec 16, 2022

Currently, to build an iOS only app via Window's Remote Mac build system, Visual Studio needs to be installed, even though it isn't used to compile the iOS app.  Verify why VisualStudio is needed fo ...