Decals in ISR have issues related to depth

UE - Platform - XR - Oct 11, 2024

See additional info URL: Decals have oddities in how depth is perceived. It seems we're sampling the left eye depth for the right eye. Decals in ISR are drawn view-by-view rather than being instance ...

VisionOS deferred renderer regression

UE - Platform - XR - Sep 11, 2024

Deferred desktop renderer does not function correctly on visionOS.  It did work in 5.4.  One problem is the r.XRMSAAMode setting forcing 4 samples even when not using msaa, but there are other probl ...

Passthrough in ARHandheld Template fails to work on Android

UE - Platform - XR - Sep 11, 2024

After using the Begin Scan, the application does not show anything with the camera, though it should be noted that you can still find, select planes and then place the model on it. For now the bug w ...

UHapticFeedbackEffect_SoundWave Initialize does not populate Raw Data in the HapticsBuffer

UE - Platform - XR - Jul 19, 2024

From the UDN:  >  Open HapticsFeedbackEffect.cpp and naivgate ~ line 150; note HapticBuffer has length populated but never write the actual buffer data. LikeReplySelect as Best Seems like a simple f ...

XR -ARKit - Tracked Planes are not attached to the real world objects when moving the camera around

UE - Platform - XR - May 22, 2024

When the user attempts to place an object on a tracked plane it slides around the environment not staying in the expected place. Using the ARDebugcheck project with the show planes option you can se ...

GetMotionControllerData doesn't return expected data

UE - Platform - XR - Apr 18, 2024

Repro project: [Link Removed] ...

AR Kit Env Probes are backwards

UE - Platform - XR - Apr 11, 2024

[Link Removed] Original issue shared on UDN: [Link Removed] ...