When OpenGL ES 3.1 is enabled in Android Build settings, device prompts user to choose to "Allow ARInvertColor to take pictures and record video". If allowed, colors are inverted by the camera. If ...
Upon moving around when PIE with VR Preview selected, you'll notice there are drops in framerate where the project seems to skip. ...
User reported bug With iOS applications that swap from VR mode to non-stereoscopic mode, GoogleVR overlay remains on screen. This does not occur on Android devices. ...
Need to update these UDN threads when the issue is fixed. https://udn.unrealengine.com/questions/401360/ios-shipping-build-crash.html https://udn.unrealengine.com/questions/428225/about-ios-ship-b ...
The right eye of the HMD freezes when looking at an object that has been selected in VR Mode with Temporal Upsampling on. Happens with both Vive and Oculus. I did not see this when playing in VR. I ...
The motion controllers appear to be incorrectly assigned in the VR template resulting in them no longer tracking the motion controllers. The Hand enum that is exposed in the BP_motionController that ...