Building SDF and Mesh Cards require material properties (2 sided and blend mode) applied on Static Mesh to be known at Static Mesh build time. If not, it may leads to rendering artifacts: Reflectio ...
The Resource Collector does not compress the project and maps even if the option was checked. ...
This is not a regression. We have 2 issues here. First we have different tiling for the different materials, since the way sketchup handles texture scale. They scale the UVs of the object instead ...
The second file uses the same material as the first one, but it's color has been modified in the DCC. Not reproducible with Datasmith import. In that case the material is correctly updated in all c ...
Some users have recently reported 'GPU crash dump Triggered' crashes launching, importing, or performing simple actions. Communicating with one user, general GPU TS has not helped(check for OS/drive ...
I've also attached an FBX of the same mesh for reference. [Link Removed] [Image Removed] ...