When launching for HTML 5 and using a texture or image that is not a power of two in size the texture does not pan correctly, instead of panning as expected, the material clamps and will remain that ...
It appears that MIDs do not return Scalar Parameter Values in an array. It will return the parameters during runtime but not in the construction script. The steps are meant to show you that you ca ...
If a UProperty that stores a reference to an asset is deleted, the reference to that asset lingers in any Blueprints that had a reference stored in that UProperty. This can lead to issues when the r ...
When entering VR Mode with a camera actor selected, attempting to either deselect the camera actor or select another actor causes a crash ...
Scroll bar shadow shows up in an empty scroll box on iOS ...
Cannot package project with nativized assets. I am encountering an assert. This was encountered while verifying UE-43634 This is a Regression from 3378653 ...
This is a regression from 4.15.2 and occurs on both Windows and Mac. Affects both Binary and Github builds. ...
This only affects certain dropdowns and only occurs when the editor is open. Also occurs in 4.15.2 This has been seen on the following macs:AMD R9 M395 iMac running Sierra 10.12.5 ...
When you have a negative start and end Scale for a spline mesh the resulting lightmap that gets baked for the mesh will be incorrect. ...
Disabling Online Subsystem prevents the project from loading. On Windows, this produces an error shown in attached screenshot. On Linux, this causes a crash with the attached callstack on project ...