One idea was to add an option to Slot node to 'keep alive' the input pin, to avoid re-init like this. ...
I noticed that the copy and pasted section of the level was being painted while I was painting a nearby section of the level. This weird yellow color appeared and I undid and redid the paint to make ...
When using a flight stick as a raw input device, GenericUSBController Button # blueprint events will sometimes not be registered when clicked. In local testing, this occurred roughly once for every ...
I was able to reproduce the loss of cached lighting data on latest, however I did not hit the code that emits the warning message as noted in the thread. ...
Lina encountered a crash when importing the attached FBX file with morph targets and animation, and then opening it in the animation editor. I was not able to reproduce this issue in QAGame (her re ...
When a material is utilizing emissive color, separate translucency, and the project is using MSAA the material will give off intense bloom to the point of flashing the screen. [UPDATE] After addit ...
A packaged project will crash if a TMap that uses an enum as the key is accessed. This was also tested by launching the same project onto an Android device, which showed the same results. ...
Mesh Flicker when Two Bone IK is stretched ...
The reroute node is throwing an error why you try to using it with a Texture Object Parameter. It works just fine without the reroute node so the workaround is simple enough. ...
If a blueprint has its root component set in code, adding that blueprint as the child actor component of a second blueprint will cause the first to become dirty anytime the second is opened or edite ...