No Implementation of Constructor in FNetBitReader

UE - Networking - Mar 13, 2017

It seems that in CoreNet.h, there are two constructors declared. However, only the first constructor is defined in CoreNet.cpp. If you look in CoreNet.h, you'll notice that FNetBitReader( int64 In ...

Project with bStartInVR enabled and Paper2D plugin disabled, editor crashes on startup

UE - Platform - XR - Mar 11, 2017

Project with bStartInVR enabled and Paper2D plugin disabled, editor crashes on startup ...

Crash diffing an AnimBP with a node deleted from a State Machine Transition

UE - Gameplay - Blueprint - Mar 10, 2017

Error message: Assertion failed: false [Link Removed] [Line: 1123] Looking for node K2Node_AnimGetter_327 but it cannot be found in provided panels Source Context: 1108 } 1109 111 ...

Physics mesh does not sleep when it lands on skeletal mesh

UE - Simulation - Physics - Mar 10, 2017

When a physics mesh lands on a skeletal mesh, it will never go to sleep. ...

Crash right-clicking in anim blueprint asset picker

OLD - Anim - Mar 10, 2017

Editor crashes when right-clicking in the blank area of the anim blueprint asset picker ...

Lighting appears extremely bright in mobile preview

UE - Platform - Mobile - Mar 10, 2017

Launching in mobile preview causes QA-Promotion to be very washed out. It is easy to see when viewing the destructible mesh against the horizon. Comparing to mobile preview in 4.14 this does appear ...

Input disabled for all UMG when SetIsEnabled is called from code

UE - Editor - UI Systems - Mar 10, 2017

Calling SetIsEnabled on a UMG button in code will prevent any UMG input from being read (can't click other buttons/checkboxes, can't enter text into field, etc). Regression: No - code used does not ...

Crash Occurs When Attempting to Add a Query Template to an EQS Testing Pawn on Mac

Tools - Mar 10, 2017

The editor is crashing when attempting to add a query template to an EQS Testing Pawn. This only occurs on Mac. Found in 4.15. Unable to reproduce in 4.14.3. This is a regression. ...

Vulkan is crashing on S7 Mali

UE - Platform - Mobile - Mar 10, 2017

Projects packaged for Android using Vulkan are crashing on S7 Mali devices. This is not happening in 4.14. ...

UnrealVS not installing correctly for VS2017

UE - Foundation - Core - Mar 10, 2017

If you open a VS2017 sln and enable UnrealVS on the toolbar you'll see the refresh and batch builder button, but no field to fill in the project to compile. Clicking the Batch builder button will d ...