Sequencer animation stutter when using Run Dedicated Server causes character to drift. This doesn't happen when "Run Dedicated Server" is disabled.
Licensee Description:
We are having an issue with pawns staying steady on rotating moving platforms. We made the switch a while back to using a character movement controller ('Walking' movement mode) for moving pawns through the experience. While this works great for the most part, there is a slight stutter during a sequence where the characters are moved by a slightly rotating platform. The rotation is very subtle (~20 degrees of rotation over ~30 seconds), and the best I can describe the issue is it looks like a slight drift with a position correction occurring approximately 1-2 times per second. The platform movement is controlled by a level sequence
Results: The characters standing on the moving platform will have a slight jitter that will cause them to slowly move on the platform
Expected: For the characters to stay in place and not slowly move around the platform (This is the behavior when "Run Dedicated Server" is disabled)
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-51322 in the post.