Sequencer animation stutter when using Run Dedicated Server causes character to drift. This doesn't happen when "Run Dedicated Server" is disabled.
We are having an issue with pawns staying steady on rotating moving platforms. We made the switch a while back to using a character movement controller ('Walking' movement mode) for moving pawns through the experience. While this works great for the most part, there is a slight stutter during a sequence where the characters are moved by a slightly rotating platform. The rotation is very subtle (~20 degrees of rotation over ~30 seconds), and the best I can describe the issue is it looks like a slight drift with a position correction occurring approximately 1-2 times per second. The platform movement is controlled by a level sequence
Results: The characters standing on the moving platform will have a slight jitter that will cause them to slowly move on the platform
Expected: For the characters to stay in place and not slowly move around the platform (This is the behavior when "Run Dedicated Server" is disabled)
There's no existing public thread on this issue, so head over toAnswerHub just mention UE-51322 in the post.