The windows mouse speed settings appear to have no effect on the panning speed in blueprint. ...
There are a few separate issues with user input plumbing that prevent keypresses from getting to FDefaultGameMoviePlayer during a startup video 1) In FDefaultGameMoviePlayer::WaitForMovieToFinish() ...
Editor seems to crash upon launching to a Galaxy Note 4 with the following error: [2016.09.28-15.52.40:824][-7215064]Assertion failed: Assertion failed: [Link Removed] [Line: 1147] May be relate ...
When trying to bulk export FBX assets networked drives don't appear in the dialogue window. *The user has noted that networked drives do appear if you export a single asset.* ...
User pointed out that the Launcher version of the Engine only has source for UnrealHeaderTool but there is a lot more on Github. Would suggest including at least UAT/UBT to aid anyone who wants to d ...
RoomScaleMesh from the VR template does not show up in a packaged game ...
A crash occurs when you have a hidden Sub-level containing a landscape and you attempt to toggle the Landscape Mode after re-opening the project. The licensee has authored their own fix for this is ...
Previously the game would crash (see: [Link Removed]), but the fix now keeps the game running without VR instead. ...
Changing the volume of the Master sound class does not propogate to children when using the 'Set Sound Mix Class Override' node within blueprints. ...
When you use the console command for ShowFlag.Rendering 0 the screen multiplies. This happens on both iOS and Android devices ...