Note This is a low frequency 1/3 times attempted. I could not accurately reproduce this crash. Based on crash reporter, this never happened in 4.14 so this is a regression ...
Cloth mesh reverts back to original painted mesh after editing Tested: 4.23.1 CL#9631420 4.25 CL#10730208 ...
Rect light does not use its assigned source texture on MAC OS. Tested in: 4.23.1 CL#9631420 4.25 CL#11062379 ...
Setting a parent and child static mesh scale to negative effects the rotation on child movement This is a regression. Worked in 4.11.2. User Description: We have a simple project example (see att ...
CanJump Blueprint node will return true for 1 jump after "MaxJumps" and if this happens, will never return true again, even after Character has landed and CurrentJumps has reset. ...
When we have a mesh containing one triangle with two vertex at the same location the importer is crashing. It crash because rejecting the line triangle result with a mesh containing no vertex which ...
When creating a new data asset, it is not possible to select a Data Asset C++ Class or Derived Blueprint as its base class. This did not occur in 4.15.1, this is a regression. ...
This is a trending crash after the 4.17.2 hotfix, although it has existed since the 4.16.1 hotfix. User Descriptionswas creating a new graph in a blueprint ...
Faces deleted or flipped with Static Mesh Viewer EditMode revert to original when relaunching editor. Datasmith Beta Version 1.0 (as listed in plugins viewer) ...