Can't record float properties

UE - Anim - Sequencer - Jun 24, 2022

Crash when deleting function referenced by instanced object.

UE - Editor - UI Systems - UMG - Aug 26, 2022

Destroying a beacon from a RPC no longer destroys the beacon actor

UE - Networking - May 16, 2023

This seems to be because of recent changes made for [Link Removed]. Now that UNetDriver::bInTick is being properly tracked for derived classes, AOnlineBeacon::CleanupNetDriver is now deferring destr ...

Instanced properties do not update in actors placed in a level that is not currently open

UE - Framework - Blueprint - May 17, 2023

The user is specifically having a problem with TArray<TObjectPtr<>> however I have also reproduced this error using a single TObjectPtr<>, raw uobject pointers & all three previous methods within a ...

Editor crash when the renderdoc.captureframecount is set more than 1

UE - Rendering Architecture - RHI - Jun 27, 2023

VectorParameter UI display in the Layer Parameters Panel of MIC editor issue

UE - Rendering Architecture - Materials - Aug 22, 2023

UObject Macro Libraries cannot use functions that require a WorldContext

UE - Gameplay - Blueprint Editor - Jan 11, 2024

If you make a Blueprint Macro Library that derives from UObject you are then unable to use any functions that require a WorldContext, like Delay. This is because the WorldContext cannot be assumed l ...