With Pause Event on frame 0, sequence will never be able to resume playing

UE - Anim - Sequencer - Jun 13, 2017

With Pause Event on frame 0, sequence will never be able to resume playing. It appears to trigger the event again. ...

LandscapeComponent LodBias doesn't work

UE - LD & Modeling - Terrain - Landscape - Dec 17, 2020

Touches on windows generate 2 mouse events.

UE - Editor - UI Systems - Slate - Mar 22, 2017

The problem is that windows supplies both a touch event and a mouse event for each touch. The engine then handles touches as mouse input so that UI elements can work correctly on touch platforms. ...

Possible to have a null AudioComponent in ApplySettings

UE - Audio - Mar 5, 2018

User is having issues where they are getting crashes in ApplyVoiceSettings. This should only ever be called from FVoiceEngineImpl::SubmitRemoteVoiceData. In that method, if no SynthComponent is av ...

Static Meshes that are reimported with less materials can lead to map check errors on instances that had overriden materials that require manual cleanup

UE - Rendering - Architecture - Feb 5, 2025

StaticMeshActors placed in the world can override the default materials of a static mesh. If the static mesh is then reimported with less materials, the actors maintain references to unused material ...

Android Projects packaged for arm64 crash on device.

UE - Platform - Mobile - Aug 9, 2016

This issue was discovered while smoke testing Release 4.13 for Preview 2. ...

Multiplayer Shootout project sample is crashing on start

Docs - Samples - Apr 3, 2015

The project sample Multiplayer Shootout in the Learn tab is crashing on start up with 4.7.4 Crash does not occur on 4.8. Tested by Patrick.D on Main CL-2498147 Pass in 4.7.5 dev. - CKC 2503383 ...

Fbx Camera doesn't import Focus Distance

UE - Anim - Sequencer - Mar 5, 2018

When importing a camera from maya through .fbx, focus distance is not correctly imported.  See images attached.  Client initially reported.  Can reproduce. ...

USD Stage is not available on Mac and Linux

UE - Editor - Content Pipeline - Import and Export - Dec 17, 2019

On Mac and Linux the option to open the USD Stage window is not there like it is on Windows. This is not a regression since USD Stage was not preset in 4.23.1 (CL-9631420) on any platform. ...

Custom data update crash - invalid memory when removing an instance from a UHierarchicalInstancedStaticMeshComponent

UE - World Creation - Worldbuilding Tools - HLOD - May 3, 2022

This is a race condition, did not crash with -onethread. Attached the collected threaded callstacks, although they look misaligned. Licensee has provided a suggested fix. ...