Projects crash when the following Project Settings are set: • Vulkan is enabled • Vulkan is the Default RHI • Forward Shading is enabled • AntiAliasing Method is set to MSAA The different engine ve ...
After importing a mesh with "Import Animations" enabled the editor crash's. Importing only the mesh does not crash the engine. Importing animation separately and assigning to Skeletal mesh on import ...
Crash when using Set Collision Response on a Destructible component. The repro is using the Construction Script but this also happens using Event Begin Play in the Event Graph on play. It crashing ...
A users project crashes after hitting the stop button or Escape after playing in the editor. The user is not always given a crash report. Users project can be found here: [Link Removed] ...
Using the Quit Editor blueprint node crashes the editor when used, instead of exiting cleanly. Closing the Content Browser prevents the crash from occurring, however. ...
This question was created in reference to: [Link Removed] Last post fixed the import crash, but it seems it added another. If we hit Execute button twice in a row by mistake we get a crash with th ...
Following my repro, I hit an ensure and crash. The two times I tried to repro after my first crash resulted in different call stacks. I'll comment the other Jiras once I have them in. One of my cra ...
The engine will crash if you upload a project icon that's way too large for the 192x192 area. It'll also crash when you open that project back up and try to access the project settings ...
-When opening a second sequence after altering the one prior(locking and unlocking the camera) while simulating in the editor, leads to a crash -Did not occur in 4.19 Preview 1 -As for the link to ...
In the attached project, there are crashes that occur in a few instances. When you open the Third Person Character BP, compiling or attempting to delete it will cause the editor to crash. Also, atte ...