Preview rendering does not update when slider is moved below 0.0 in timeline on in Niagara Editor.

UE - Niagara - Jul 26, 2023

Workaround in UE5.3:  UNiagaraComponent::TickComponent             if (AgeDiff < 0.0f)             {                 SystemInstanceController->Reset(FNiagaraSystemInstance::EResetMode::ResetAl ...

Virtual Heightfield Mesh crash using released Vertex Factory

UE - Rendering Architecture - Jul 25, 2023

When using VirtualHeightfieldMesh we see intermittent crashes in FDepthPassMeshProcessor::TryAddMeshBatch(). This can happen when FVirtualTextureProducerCollection::CallPendingCallbacks() is called ...

Console history in packaged game is not saved

UE - CoreTech - Jul 25, 2023

Console history is saved correctly in 5.1. The cause is input.ini in EnhancedInput and InputDebugging added in 5.2. Removing these files are a work around. ...

PostProcessVolume Actor doesn't appear in PIE Outliner

UE - Editor - Workflow Systems - Jul 24, 2023

FMaterialResource::IsDualBlendingEnabled bug

UE - Rendering Architecture - Materials - Jul 24, 2023

The user has a proposed fix for this in the case. FMaterialResource::IsDualBlendingEnabled needs the following modification that includes MaterialInstance check: bool bMaterialRequestsDualSourceBle ...

String property multiline editing not enabled for local variables in the Blueprint Editor

UE - Framework - Blueprint Editor - Jul 21, 2023

The multi line flag is available for class level string properties but not for local properties.  ...

Cull Distance Volumes don't work with WP

UE - World Creation - Worldbuilding Tools - World Partition - Jul 19, 2023

Read-Only UI Components Don't Receive Input Events

UE - Editor - Workflow Systems - Jul 18, 2023

Custom context menus will not function when the property they are attached to is read-only,  as the input events no longer make it to our customization, but seem to get intercepted higher up the cha ...

Level instance edit mode changes actor transforms

UE - World Creation - Worldbuilding Tools - Level Instances - Jul 18, 2023

Lumen Leaking and Reflection Flickering

UE - Rendering Architecture - Jul 18, 2023