After further investigation we noticed that the issue is arising from the Instanced Stereo setting. When creating a Vector3 in a new material, building lighting or disabling the Instanced Stereo set ...
Generating a proxy mesh with imported models and the simplify mesh flag set to true causes the editor to crash. Tested in 4.21.2 (CL - 4753647), 4.22.3 (CL - 7053647), 4.23 (CL - 7288428), 4.24 (CL ...
Running a project with the RenderOffscreen flag in the DebugGame configuration applied causes the debugger to crash. Tested in 4.21.2 (CL - 4753647), 4.22.1 (CL - 6063286), 4.23 (CL - 6674923) ...
The Editor crashes when using the new audio mixer and adding/removing a USB headset to the PC. ...
Enabling the Anisotropic BRDF (beta) causes crash upon restarting the Editor. This was reported and tested in 4.25 Preview 2 (CL-12055273). This was reproduced in main 4.26 (CL-12161634). ...
Crash occurs when running the Cloth functional test map. ...
Clicking and holding anywhere on the editor outside the viewport when PIE causes a crash. The AudioRendering thread throws the following assert: Assertion failed: FreeClipIndex < PlayingClipsPool_Au ...
When creating a landscape with a waterbody lake. The engine will crash when in split screen when the player enters the water. This is not regression, it is occurring in 4.26. ...
Crash When Trying to Find a Blueprint Class with Niagara Particles Found in 4.20 CL# 4369336, 4.21 CL# 4753647, 4.22 CL# 6574378, 4.23 CL# 6599617 ...
The editor is crashing when launching onto windows. This is not occurring in Main. ...