The user is not able to copy a group of settings that are nested in a hierarchy in the Details panel. In the example provided in the repro steps, the user can right-click > Copy for Settings, but t ...
Using indirect lighting from bounce cards that are set to Actor Hidden in Game no longer generate indirect lighting for the scene. This is a regression of 4.11.2 where this worked but is no longer ...
The issue occurs in //UE4/Main as well. This issue can be easily seen by opening any project at latest. It has been observed in new projects both with and without starter content. ...
Error message: Assertion failed: (Index >= 0) & (Index < ArrayNum) [Link Removed] [Line: 804] Array index out of bounds: 1 from an array of size 1 Source Context: 352 353 // We a ...
Widgets are not removed when ejecting during PIE. The user ejects during PIE their widgets will remain on screen and can get in the way. ...
NonSpawnable actors on a sublevel do not animate via sequencer when being added to the level via create instance. The difference between the cube and sphere is that the cube is set to spawnable in t ...
If the user selects the "Create New Camera" button in a sequence, then uses undo, the editor crashes. This issue does not occur in //UE4/Main @ 3046959 ...
In the new non-experimental version of the Merge Actors tool there is no option to disable "Export Specific LOD". In 4.11 when this was disabled it would merge the actors with their respective LODs ...
"Play Rate" below 1 and "Force Fixed Frame Interval Playback" causes choppy renders. This was explained by Max on Answerhub to the user, but this seemed like something that should be bugged and loo ...