OnClick Events for buttons in 3D Widgets not firing in Multiplayer. This issue only affects the button component as other Widget components that used the Left mouse button function as expected Regr ...
Blueprint becomes dirty after play with Key get display name is in the script. This issue occurs even in setups where that specific node in the event graph, not necessarily attached to anything. The ...
Collision Responses will reset to previous setting after changing the Preset Collision Profile. After the change is made and "Accept" is pressed, the Collision Responses will still have the old ch ...
Min roughness in the light settings currently aren't working in the forward shading mode. ...
When a BlueprintImplementableEvent that takes a custom enum as a parameter is overridden in a Blueprint, it will throw a compile error. The compile error states that the event cannot be overridden b ...
When using the rotate about axis node and WPO to move the vertices of an object to always face the player this seems to introduce some shading errors with any light (except skylight). ...
Crash in Hand IK Retargeting with two entries under "IKBones to Move" Only seems to happen when you have a hand bone in the second slot of "IKBones to move" ...
When a scene capture actor or component is actively capturing a screen and drawing to a render target gpu particles will stop colliding. ...
Mouse Up Detection lost inside Scrollbox when dragging and releasing inside. This issue occurs when trying to detect on mouse up for a scroll box Regression: This issue also occurs in 4.14.3 ...
Crash trying to manipulate CineCam Focus Distance on the fly in a cooked game. The reason this is happening is that the Focus Distance is being manipulated on tick. See the attached screenshot. C ...