The DefaultSceneRoot's tooltip claims, "Adding a new scene component will automatically replace it as the new root", but this is no longer true in 4.8 and 4.9. Instead, the DefaultSceneRoot remains ...
Usage Flags are not correctly marking Materials as dirty when automatically setting and with using a Source Control method. Compact Repro Steps from User: "To reproduce: Create a entrance level th ...
If a mesh is duplicated within a blueprint components panel, it will be invisible in the viewport, the transform widget will incorrectly align itself and refrain from moving, and if the transform wi ...
The editor is crashing when a child blueprint uses a billboard in the construction script after hovering over 'apply instance changes to blueprint' from the details panel. ...
Reproduced in Main Promotable-CL-2471062 When reimporting an FBX Static Mesh housed in a root directory, the engine says that it successfully reimports the FBX, but quietly in the Output log fails ...