Datasmith exporters causing problems for Github users building from source code

UE - Editor - Content Pipeline - Datasmith - Importer - Dec 19, 2019

d:\unreal\unrealengine-4.24\engine\source\programs\enterprise\datasmith\datasmithsketchupexporter\private\DatasmithSketchUpCamera.h(7): fatal error C1083: Cannot open include file: 'SketchUpAPI/geom ...

Editing an array config property via ProjectSettings can end up editing other platform config properties.

UE - CoreTech - May 27, 2024

Platforms .ini config files can end up with incorrect data, due to how ProjectSettings manages the config data. On a Windows machine, if we open the ProjectSettings window, all the data is going to ...

Hardware Lumen Surface Cache Artifacts on Nanite Geometry

UE - Graphics Features - Lumen - Sep 1, 2025

When using Hardware Lumen with Nanite-enabled meshes in UE 5.6+, black / dark surface cache artifacts appear that result in generally darker and unstable lighting. These artifacts are not immediatel ...

CommonListView EntryWidgetClass allows invalid assignment via “Use Selected Asset From Content Browser”

UE - Editor - UI Systems - Jan 6, 2026

CommonListView requires its EntryWidgetClass to implement UserObjectListEntry. This requirement is correctly enforced by the Entry Widget Class dropdown, which filters out widgets that only implemen ...

[CrashReport] Crash Occurs When Deleting All Content From a First Person Project

Tools - Aug 23, 2016

Error message: Access violation - code c0000005 (first/second chance not available) Source Context: 103 /***********************/ 104 /******** Outer ********/ 105 /****** ...

[CrashReport] UE4Editor_CoreUObject!HandlePlaceholderScriptRef() [class.cpp:1416]

UE - Gameplay - Blueprint - Nov 10, 2016

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Error message: Access violation - code c0000005 (first/second chance not available) Source C ...

[CrashReport] UE4Editor_MovieSceneCapture!FormatForEDL() [moviescenecapturehelpers.cpp:216]

UE - Anim - Sequencer - Jul 6, 2017

This is a common crash affecting users in 4.16. User Descriptionsrender a sequence to a video file or image sequence Source Context 205 void FormatForEDL(FString& OutputString, const FStri ...

[CrashReport] UE4Editor_Engine!FModelSceneProxy::HasSelectedSurfaces() [modelrender.cpp:538]

UE - LD & Modeling - Modeling Tools - BSP - Sep 21, 2016

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Assertion failed: (Index >= 0) & ( ...

Force Delete of Referenced SpeedTree Instance causes Crash

UE - Graphics Features - Nov 10, 2016

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Error message: Assertion failed: IsValid() [Link Removed] [Line: 780] Source Context: 1873 ...

[CrashReport] Assertion failed: !PinRef->bWasTrashed | UEdGraphPin::SerializePin()

UE - Gameplay - Blueprint - Aug 29, 2017

This is a common and longstanding crash that has occurred since at least 4.15 and affected nearly 500 users. The CrashGroup was previously linked to [Link Removed], but that had specific repro step ...