Copy/paste of multiple components does not preserve component names or attachment hierarchy

OLD - Enterprise - Mar 9, 2016

Copy/pasting scene components between blueprints loses: 1. The component name. 2. The parent/child hierarchy. It keeps the offsets, which is helpful. [image: Inline image 1] ...

Cannot Delete Landscape with World Partition enabled

UE - Graphics Tools - Terrain - Landscape - Jan 12, 2023

If you delete all the LandscapeStreamingProxies under the landscape object the parent landscape object can be deleted. Not a regression checked in Version: 5.1.0-23058290+++UE5+Release-5.1 ...

Comments with line wrap cannot be edited within the Blueprint Editor

UE - Gameplay - Blueprint - Jun 25, 2015

Any comment over the allowed number of letters in a line cannot be seen therefore, cannot be edited. ...

[CrashReport] Crash after enabling the 'Composure' plugin

UE - Graphics Features - Jul 11, 2017

This crash occurs in the 4.17 Preview 1 Binary editor after enabling the Composure plugin. User DescriptionsEnabled the Composure plugin (and restarted editor) in 4.17 Preview 1 ...

WorldPartitionConvertCommandlet hits an assert when converting a persistent level that contains a sub-level with a landscape

UE - World Creation - Worldbuilding Tools - Nov 7, 2025

Context: The Window tab allows a user to open the Levels window in order to add a sub-level to a persistent level. For Unreal Engine 5.0 and beyond, World Partition has made the Levels window obsole ...

Blueprint EventDispatchers unable to be reordered

UE - Gameplay - Blueprint Editor - Feb 15, 2018

UI appears to support EventDispatcher reordering, however reordering does not occur. ...

FBXUVs can create null entries that will assert later

UE - Editor - Content Pipeline - Import and Export - Oct 28, 2021

Need to make sure we support nullptr entries or make sure we do not create such null entries. ...

Packaged ThirdPerson template with "start in vr" enabled packaged and launched with "-nohmd" crashes

UE - Platform - XR - Mar 31, 2021

The callstack is not XR-specific, it's just the engine trying to secure the audio device on startup, windows failing to return one, and the app not being able to continue safely. The crash does not ...

No Editor Audio on Linux when using ALSA

UE - Platform - Linux - Oct 31, 2017

No sound play in editor when using ALSA (Advanced Linux Sound Architecture), and log spam when launching a project ...

Owen's leg intersects his jacket on ContentExamples Animation map

Docs - Samples - Aug 19, 2016

Owen's leg can be seen sticking through his jacket on station 1.4 of ContentExamples Animation map. ...