Arrays of structs do not register default values when the array is resized. Regression (no) issue (does) occur in 4.11.2 ...
If the game mode is set to game only and "Set Show Mouse Cursor" is set to true some click events appear to get dropped ...
3D widgets attached to the camera render incorrectly when compared to the oculus rift. When the Widget is centered to the camera and attached to it in the Character BP the widget will render incorre ...
See this UDN: https://udn.unrealengine.com/questions/297811/fixupredirects-commandlet-submitting-marked-for-de.html The fix looks straightforward, just a one-line change but could benefit from tes ...
Physics Bodies for bones that are scaled in the Anim Graph are not scaled properly in game. This seems to cause a jittering effect when simulating bodies. User Description: I blend physics into th ...
ECC_WorldStatic is being used, while ECC_Visiblity would be more appropriate. Ideally we should make it configurable via project settings. ...
Deleting foliage actor from foliage menu removes actors from level viewport, but does not remove them from PIE until editor is restarted. Regression (no) issue (does) occur in 4.11.2 ...
This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Assertion failed: Result == FPrope ...
Listen Server Character Movement appears to have no Interpolation causing the character's movement to appear choppy ...
When adding a C++ component based off Camera Component to the vehicle BP in the C++ Vehicle template, the code will fail to compile. Error message: D:\Epic Games\4.11\Engine\Source\Runtime\Engine ...