The Transparent materials like the Glass don't behave correctly in Raster (in PT is working as expected). They are visible in Alpha with Holdout. This is an Engine limitation for now. But we sho ...
Comment from user in crash group:Created a new level, tried opening it, clicked yes to save existing persistent level and sub-levels, crashed. Generated from CrashReporter ...
Crash after adding an AI Perception component to a parent and child character. First they both must have had AI Perception components > Compiled and saved > Then both AI Perception components delete ...
When trying to undo a single digit change the editor will crash. For example, if a user highlights and replaces a single number in the size of a widget and then attempts to undo, the editor will cra ...
This is a trending crash coming out of the 4.18 release. It may be a regression. User Descriptionscreated a physics asset and tried to open it... Source Context 66 if (!SerialNumbersMatc ...
A licensee reported one of their map crashes on open when they tried to migrate from 4.12 to 4.14. There was no crash in 4.13. This seems to be caused by a certain BP actor that adds InstancedStat ...
The editor is crashing when interacting with the VR Mode motion controller menu. So far this has only been tested on Oculus. I got this to occur in a blank project as well when in VR Mode, by movin ...
Enabling the Anisotropic BRDF (beta) causes crash upon restarting the Editor. This was reported and tested in 4.25 Preview 2 (CL-12055273). This was reproduced in main 4.26 (CL-12161634). ...
Enabling the Warp Utils plugin and restarting the Editor causes it to crash. This is a regression from 4.24.3 (CL-11590370). This was reported and tested in 4.25 Preview 2 (CL-12055273) and reprodu ...
A crash occurs when Opening a level with a Particle System that contains a warmup time and a Light module with High Quality Lights checked. This crash seems very isolated and specific as it does no ...