When using a BP with component instance static mesh that is added via the construction script, when using the build button in the toolbar to build lighitng and geometry everything will work correctl ...
Users cannot stop/pause audio tracks in UMG animations. The sound track cannot be manipulated using the animation nodes given in UMG ...
References for a return node do not appear to update when changing the class settings for the "Create widget" node. The return node does not appear to update the expected out put and instead throws ...
When using the foliage tool with any mesh that has a LOD the lightmap generates artifacts for the instance. The base LOD will have correct looking lightmaps, however when pulling back and seeing the ...
Sprites using a lit material render black in Orthographic views. Sprites are rendered as expected in Perspective view. ...
Attempting to spawn a copy of an actor that has components that were added to an instance of that actor in the level causes a crash. Spawning the actor without adding additional components to the in ...
Add the functionality to export all of the editor preferences at once. ...
Crash occurs when the user triggers the SetScalarParameterValueOnMaterial function node. ...
The new HDRI Backdrop actor does not appear to be functioning on mobile. ...
Align brush vertices does not function in 4.7 preview 4. ...