This is an infrequent Mac crash that has occurred for users since 4.16. Users have not provided any descriptions of their actions when the crash occurred. There is no record of a similar callstack ...
Crash if opening ALevelSequenceActor::BindingOverrides in the details panel and run a process that empties the BindingOverrides elements. Workaround: FMovieSceneObjectBindingID FMovieSceneObjectBi ...
This is not a regression. Tested in //UE4/Release-4.27 CL18319896 Crash occurs when duplicating a State Machine in the My Blueprint panel within an Animation blueprint. ...
Match3 crashes shortly after being opened on both Android and IOS devices when the experimental blueprints option "Nativized Blueprint Assets" is enabled. Verified that the issue does not occur if ...
Attempting to move any of the sprites created from this .json to another folder from within the Content Browser crashes the project. CRASHREPORT: 442758 ...
Calling PlayQuantized on an asset set to Force Inline crashes editor:Assertion failed: SoundWaveDataPtr->GetLoadingBehavior() != ESoundWaveLoadingBehavior::ForceInline [File:D:\SMoyls_UE5_Release-5. ...
Crash adding subscene to a looped subscene. Note this did not repro with brand new sequences not sure what's different about this older content. This also occurs in Release-5.0. ...
Changing the Curve Asset in a Material Instance That Uses a Material Layer Crashes the Editor. Found in 4.20 CL# 4369336, 4.21 CL# 4753647, 4.22 CL# 5660361, 4.23 CL# 5974510 ...
This is not a regression. Tested in //UE5/Release-5.0 CL20979098. The editor crashes when right clicking a Modify Curve node in an Anim Graph of a Animation Template Blueprint. ...
When turning on the wifi connection on the device, the game either crashes on the device or it'll freeze for about 15 to 30 seconds. Devices: 5231_S939 (ARM Mali-450 MP4; 4.4.2) - occurs on 2894_G ...