It looks like building HostProject for UE4Editor succeeds, then UE4Game fails, leaving a valid UE4Editor binary under HostProject/Plugins. If this is copied under Editor/Plugins, it will be found a ...
Decals seem to not render correctly while MSAA is enabled and in a mobile ES2 preview. ...
Child actor component removed when changing the class of a child actor component. Only the default class for the child actor component is used. If the user attempts to change the class the child act ...
Construction script not updating HISM array count, even when new elements are adding inside of the level. Regression: Issue occurs in 4.15.1 of the binary build Using the same repro steps provid ...
When making changes to Editor Preferences or Project Settings on Linux, a warning message appears that the ini file is not writeable, however the changes are still recognized/saved. This warning me ...
If a BP function contains a Create Event node, deleting the function will cause the editor to crash when modifying any custom event of that BP. Regression: No - same behavior occurs in 4.14.3 Binar ...
In an Actor Blueprint, in the Skeletal Mesh Component's detail panel, the "Anim to Play" window is too narrow and only shows a small portion of the selected animation name. (See attached image.) Re ...
Character floats off of ramp when walking into a wall that is slightly sloped. The wall angle is well above the walkable floor angle but the character seems to start walking up the wall regardless. ...
Distance Field Ambient Occlusion does not render in VR. I mentioned to the user reporting this issue, that using DFAO is more than likely disabled by default due to the baseline cost of using the ' ...
Some modifications to BP Components will break links to sequencer tracks ...