Currently UBT supports linking in .natvis files when modules are compiled, this should be extended to pull in .natvis files from External modules that are linked into a module. Instead of scanning ...
Plugins need to support localization. Also requested by this licensee: https://udn.unrealengine.com/questions/280012/%E7%8B%AC%E8%87%AA%E3%81%AE%E3%83%95%E3%83%A9%E3%82%AF%E3%82%A4%E3%83%B3%E3%83% ...
UAbilityAsync objects do not properly support a way to EndAction like a UAbilityTask. ...
The loading time from 4.12 to 4.13 on mobile devices seems to have increased quite a bit. My results: 4.12.5 Windows 7 - Launch On: Loading Level 2 - .51 Loading Level 3 - .74 Loading Level 1 - .73 ...
see step ...
The wireframe for "r.ShowPrecomputedVisibilityCells 1" is upside down as stated in the UDN. ...
We now only support Gradle for Android; Ant is fully depreciated. ...
Some licensees have reported good results compiling the editor in monolithic configurations - startup times are noticably shorter. I believe there are a number of things that need fixing up across t ...
Increase the version of OpenVR we support to the latest version ...
Per https://udn.unrealengine.com/questions/349614/checkpieinstanceid-1-fails-when-executing-seamless.html ...