Artifacts from the previous Launch On are being cleaned up, which are necessary for improved iteration time. ...
Copying and pasting audio subtracks will paste the parent track and its subtracks not just the selected subtrack. ...
Blueprint enumeration editor is not adding new enum values. ...
Packaged projects will not match monitor resolution when SteamVR is being used. STEAMVR 1.7.15 used ...
Materials with mask and pixel depth offset appear to be empty in Shader Complexity viewmode in SM5. Both happens in material preview and world viewport. [Image Removed] Works fine in ES31. [Ima ...
The Landscape smooth and flatten tools can deform the landscape incorrectly causing chunks of the landscape to be removed (see attached image). ...
If the User changes the "World to Meters" setting in the World Settings this will cause the console to appear offset when brought up in VR. Note: the number used was 3600 ...
Material billboards cannot be scaled. The Material billboard appears to be unaffected by setting its scale ...
This must be a regression ...