After creating an editor asset of a custom DataAsset class, if changes are made to to the class and hot reloaded, the editor will crash on close if the editor asset is not saved after the hot reload ...
Crash when changing maps with sequencers new event director. Confirmed in 4.22 MAIN at CL 4553454 ...
The editor is crashing when trying to open a material function that the user provided. User Quote: One of my material functions crashes the engine when I open the editor for it. It works fine, I ...
Reimporting a virtual texture results in a crash. Tested in: 4.24P2 CL#10091930 , 4.25 CL#10183780 ...
Landscapes should not be able to be animated in sequences, and should not appear as options for sources in take recorder. ...
When dragging the Details Panel in a Blueprint across the event graph the editor will crash. [Link Removed] ...
After creating a component in code and placing an instance of the code class/blueprint into the level, the component will still show as inherited if the component is removed from code. EDIT: Includ ...
When the 'Show Friendly Variable Names' option is set to false in Editor preferences, attempting to create (once you press 'Enter' to accept the new Blueprint name) or open a Blueprint causes the ed ...
This issue was found from an external user on Twitter using UE5-Early Access - [Link Removed] The crash happens on asset load. User says that they were following Gabriele's video - [Link Removed] ...
Editor crashes when an Animation Blueprint Template is compiled with 'Layered Blend Per Bone' node. ...