FHighResScreenShotConfig::Init() sets the materials only in the Editor, due to a #if WITH_EDITOR block. However, the FViewport class exposes the TakeHighResScreenShot to non-editor builds as well, l ...
When running a standalone build, focus navigation doesn't work on widgets within a world-space widget component. This may be fallout from [Link Removed], which parented the widget component's virtua ...
The filter window does not open in the curve asset editor. It appears that no tab manager is provided when creating the curve asset editor's SCurveEditorPanel in FCurveAssetEditor::SpawnTab_CurveAss ...
When switching the Camera's Exposure Metering Mode from Histogram to Manual, there is a single-frame flash. The Licensee has a proposed code change that would fix this issue. Also found in 5.4, CL 3 ...
It was mentioned that the global invalidation should be toggled off during loading screen and subsequently restore the state after. A request was made for this dynamic behavior be part of the engin ...
Widget interaction component does not appear to deselect a currently selected widget after deactivation. If a widget was currently selected, it can still be used after deactivation. ...
Semi sporadic crash is occurring when switching between profiles in UFE and then exiting out This could not be repro'd on a Win7 machine with and Nvidia 980, could not be repro'd on a Win10 machine ...
Widgets can no longer take focus after clicking somewhere other than the widget itself. The input mode appears to change, but does not change back when clicking widgets Notes: -This issue did not a ...
Updated name of sublevel leads to crash when it is about to be loaded. ...
If the user creates a function and then places it into the event graph and then goes back and add and output pin the function that is already in the graph will not update and will need to be replace ...