Launching the Editor/Datasmith from Blutility via a Commandlet that is importing a .stp file causes the Editor to not launch with an assert. ...
User is reporting the Post Process is rendering a grainy background in 4.8 compared to a solid Black background in 4.7.6. in 4.7.6[Image Removed] in 4.8.0[Image Removed] ...
UDN user reported issue. We test the anim start time instead of the segment start time when looking up segments. This means that if the user changes the anim start time from the default of 0 it brea ...
Selecting a text field that is displaying "Multiple Values" will rewrite all values for all selected entities to "Multiple Values". Reproduced in 4.7.6, 4.8.0, and Main (//depot/UE4/Promotable-CL-2 ...
Media asset fails to play in packaged game. There was a bug entered [Link Removed] which is similar, but dealt with standalone play mode as well. The standalone issue seems to have been fixed since ...
HLOD seems to Generate Lightmap in the wrong UV Channel. Export a specific LOD and generating Light Map UVs, it seems like the lightmap UVs are always generating in the the channel 0, messing up th ...
Building 4.10 from the GitHub release branch on Linux fails to open after install and instead crashes User Suggested Fix: Switching triangle order optimization off with r.TriangleOrderOptimization= ...
Server are not visible to clients in ShooterGame when the LAN is set to off. This occurs on all native platforms when trying to connect to each other when the LAN is off. REGRESSION: Yes Worked: 4 ...
Packaged QA Game crashes when opening "TM-MotionController" This issue did not occur in 4.13 This is also affecting KiteDemo. Cinematic will crash when Editor Content is not included in the packag ...
If a project is packaged for Windows (32-bit), the packaged game does not receive any input from raw input device. Packaging for Windows (64-bit) does receive input as expected. Regression: No - R ...