Many clients have hit a crash due to an Apple library using operator delete on a memory block that was not allocated with operator new. This happens with the following callstack on iOS9 in UE4.13 o ...
This is an infrequent crash in the 4.18 release. Users have not provided any description of their actions when the crash occurred. Source Context 210 if (StaticMeshReferencers) 211 ...
This is a trending crash coming out of the 4.17.0 release. Users have not provided any descriptions of their actions when the crash occurred. Source Context 675 /** 676 * Remov ...
Changing a Media Player asset from Stream Mode: FromURL to From Memory crashes the editor. In 4.8, the editor crashes immediately upon changing that value, with no crash report. In 4.6 and 4.7 Pre ...
If SetAlignmentInViewport is called in the UMG Construct, it is ignored internally. This is due to a change that came in 5.1, so it worked fine in 5.0. First, when the Set Alignment in Viewport nod ...
Game crashes in shipping build when un-pluging the Oculus HMD, then plugging it back in. Confirmed in 4.13.2 from the launcher, did not repro via same steps in 4.14 preview 3 ...
This is a slightly common crash coming out of the 4.17.2 hotfix. Users have not provided any descriptions of their actions when the crash occurred. Source Context 951 /** 952 * ...
This is a trending crash coming out of the 4.18 previews. Users have not provided any descriptions of their actions when the crash occurred. The callstack shares similarities to [Link Removed] whi ...
This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Access violation - code c0000005 ( ...
This is a common crash occurring on Windows and Mac in 4.15 and 4.16 (two different callstacks with close similarities). The callstack is also similar to [Link Removed] and may be related. User D ...