This is a Regression. Tested in //UE5/Release-5.0 CL20979098 - "None" is not an option for the parent class and the "Reset this Property" is not initially there. Crash occurs when selecting Reset t ...
A 32-bit ShooterGame package will crash when opened with no logging. ...
The editor crashes when opening a sequence with an additive control rig track ...
Attempting to duplicate an instance of a Blueprint in a level where the parent code class has overridden PreEditChange() without including a call to Super results in the Editor crashing. ...
Dragging a Cine Camera Actor into the world causes the editor to crash. I reproduced this with both Oculus and Vive, however had a more successful repro rate with Oculus. ...
Assert crashes Editor in the GC system during packaging due to USoundWave assets not being configured for GC clustering. Disabling GC clustering in project settings is a workaround, but the fix is ...
sculpting landscape with foliage painted crashes editor Frequency 3/3 Crashreporter [Link Removed] Logs [Link Removed] ...
Attempting to use the paint mode tool on meshes in the level and then undo/redo the changes will cause the editor to crash. ...
No Vulkan SDK was installed Crashed on a Nexus 6P ...
Crash occurs if the user splits an Output Parameter on a function, then links one of the pins, and then removes the parameter entirely. I could not reproduce this in Main. ...