If a static mesh component has Simulate Physics enabled, GetRelativeTransform() returns the value of world transform. ...
WP dynamic navmesh does not properly react to actors or navigation modifiers that are loaded in areas that the navmesh has not yet streamed into. Although the actors/modifiers are not part of the ba ...
Set Members in Struct node doesn't work if the Struct is contained within an Array. ...
Control Rig settings are not retained between editor sessions or carried into deployed game ...
This is a regression from 4.14.3 ...
This is a regression from 4.14.3 ...
This is a regression from 4.14.3 ...
This crash is affecting a few users in 4.17. ...
This is a regression from 4.14.3 at CL 3251583 ...
This is a regression from 4.14.3 at CL 3251583 ...