Camera Anim does not register being saved.

UE - Anim - Sequencer - Feb 9, 2016

When a Camera Anim asset is saved/closed, the content added before saving is not retained when reopening the asset causing it to be empty each time it is opened. ...

Cinematic viewport transform controls remain after switching back to the default viewport

UE - Anim - Sequencer - Aug 7, 2017

Cinematic viewport transform controls remain after switching back to the default viewport. ...

Fill Data Table from CSV File crashes editor if the data table is open

Tools - May 6, 2019

Attempting to use the Fill Data Table from CSV File node will result in a crash if the CSV file is open when running. ...

Long splash screen when launching a cook on the fly project on Android

UE - Platform - Mobile - Mar 16, 2015

When launching a cook on the fly project on Android the splash screen last about 2 minutes before the template opens. ...

Scrollbox no longer works after being Collapsed (and made visible again) when using remote session

UE - Editor - UI Systems - Feb 5, 2019

Scroll box no longer scrolls after the visibility has been set to collapsed and back to visible. This only appears to occur when using Remote session. Additional info on setting up remote session: ...

Making a Movie Scene Section Parameters struct in Blueprints will use the incorrect Can Loop values

UE - Gameplay - Blueprint - Jul 26, 2021

Can Loop is the edit condition for two other values in the struct, and those will have values by default when the node is created, so Can Loop will be true in the make struct node.  You can work ar ...

Tooltips can be displayed behind some Editor sub-windows on Mac

UE - Platform - Apple - Aug 16, 2017

Using Command-Tab on a Mac to go to another app and then return to the Editor will result in some tooltips being displayed behind Editor sub-windows. ...

All clients return "Client -2:" when using a print string in UMG

UE - Gameplay - Jul 5, 2016

All clients return "Client -2:" when using a print string in UMG ...