A user has found that they are seeing differences in how objects are affected by physics in Stand alone as apposed to PIE. While testing the amount of force applied to an object in the different pla ...
Packaged HTML5 games are not running on FireFox 32-bit Version 37.0.1; Some projects will also provide you with a scripting error that appears when you attempt to run the game on 37.0.1 Spoke with ...
If a blueprint has "Simulate Physics" active on a component, it will not render when running standalone game. ...
User would like to see improvements with the high resolution screenshot function with regards to Anti-Aliasing. They are saying that they would like higher quality reflections. ...
Errors spam in output log when any variable is right clicked in the blueprint event graph. Update: This seems to occur only in character blueprints. Attempted in Actor BP with no success. ...
Defining a skeletal mesh component in code and attaching it to the root component will not allow the component's details to be editable inside the editor. ...
Users are not able to get the drop down menu to show up when the combo box is applied to a 3D Widget (World Space) ...
Child Actor component is not affected by the 'Visible' and 'Hidden in Game' settings. It is still rendered in the bp viewport and in the level during play. Even if the 'bpSelf' is set to hide in g ...
You cannot access the Make MaterialSpriteElement Struc since 4.6 when pulling off a Material Billboard Component Set Array Elem setup. In 4.5[Image Removed] In 4.7.5[Image Removed] also reproduce ...
Box select always selects skeletal meshes in ortho viewports, even when not touching the actor. Switching on Strict Box Selection fixes it as a workaround. ...