[CrashReport] Mac crash - UE4Editor-Slate.dylib!FSlateEditableTextLayout::FTextInputMethodContext::GetSelectionRange()

UE - Platform - Apple - Aug 15, 2017

This is a trending Mac crash coming out of the 4.17.0 release, but also seems to have occurred in 4.16. Users have not provided any descriptions of their actions when the crash occurred. The callst ...

Crash when opening a texture or editing its properties after stopping a preview in the material editor

UE - Rendering Architecture - Materials - Sep 5, 2025

When a texture asset has certain properties edited, its PostEditChangeProperty() method calls to UTexture::NotifyMaterials(), which triggers a recompilation of materials that reference it in their m ...

Android app will get crashed if it disable HDR and run with Vulkan API

UE - Platform - Mobile - May 17, 2018

The backtrace is: F/DEBUG   : backtrace: F/DEBUG   :     #00 pc 00070e22  /vendor/lib/hw/vulkan.msm8994.so (A4xCommandBuffer::HwProcessWorkload(QglWorkload*)+585) F/DEBUG   :     #01 pc 0004758d  / ...

Sequencer frame range progression is not continuous

UE - Anim - Sequencer - Oct 28, 2021

The end of the level visibility section places a DeterminismFence. This causes the issue. The fence clips the frame range and produces a discontinuous frame ranges, e.g. 23201~24000, then 24001~24 ...

[CrashReport] Linux crash - TOpenGLBuffer<FOpenGLBaseVertexBuffer, 34962u, &()

UE - Platform - Linux - Sep 14, 2017

This is an infrequent Linux crash that has affected a few users in 4.17.1 Callstack from Log[2017.09.12-17.23.41:651][ 0]LogRHI: OpenGL MajorVersion = 4, MinorVersion = 5, ShaderPlatform = GLSL_43 ...

[CrashReport] UE4Editor-Core.dylib!FArchiveFileReaderGeneric::InternalPrecache()

UE - Platform - Apple - May 23, 2016

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. [2016.08.05-09.09.15:492][ 0]LogFileManager:Warni ...

[CrashReport] UE4Editor-Core.dylib!FTextHistory::Rebuild(TSharedRef<FString,()

UE - Platform - Apple - Aug 15, 2017

This is a trending Mac crash in 4.17.0 that has also occurred with some frequency since at least 4.14. I have not been able to identify any matching callstack occurring on Windows, although it does ...

VerboseCookerWarning warnings: Saving object into cooked package %s which was created at cook time, Object Name UniqueObjectNameForCooking_0, Full Path %s, Outer class %s

UE - Foundation - Data Pipeline - Cooker - Jun 19, 2023

Creating objects at cook time that are exported into the cooked package is a possible cause of indeterminism, and therefore we have banned it in engine classes and will fire a warning about it. Cur ...

Crash when returning to viewport from immersive mode with an editor window tabbed beneath

Tools - Mar 2, 2015

When the user enters immersive mode by hitting f11 and then opens the material editor, (which opens tabbed in the editor underneath the immersive display)The engine crashes when hitting attempting t ...

[CrashReport] Assertion failed on Linux: SharedContext.hGLContext in OpenGLLinux.cpp

UE - Platform - Linux - Jun 16, 2017

This is a top community crash occurring on Linux. The two linked CrashGroups have nearly identical callstacks. A log file is attached. Additional information is currently unavailable. Callstack f ...