This issue is not a regression, it has been broken since the start of UE4. This bug may be related to [Link Removed] . Per licensee: We are trying to replace certain materials with material instan ...
Mesh changes location in the editor and mesh editor when it is reimported through the mesh editor Related: [Link Removed] (crash) ...
-An asset with UBX collision created in Maya(2016), does not scale with it's collision when brought into Unreal -Scale one axis at a time and not the asset as a whole -Collision not generated on im ...
User Reported Bug Replication Settings no longer editable after event delegate is connected. Doesn't seem to affect functionality, only UI. (replication settings stay as set before plugging delega ...
This appears to be a regression as the issue does not occur in 4.17. When setting the windows scaling to anything greater than 100% the tile map selector from Paper2D is off. Clicking on the tile ...
Occasionally the haptics will not response to a trigger pull on the vive wands. It's about 2/15 will skip response. ...
UI appears to support EventDispatcher reordering, however reordering does not occur. ...
An Engine plugin with the Program module type and EnabledByDefault set to true can cause the Engine to fail to build successfully due to UHT failing. I was only able to reproduce this behavior using ...
When running a Dedicated Server in PIE while using RVO, the Player character doesn't move at all. When RVO is disabled the Player is able to move but it is laggy. ...
When placing a character with an AI Controller in editor, it repositions to the floor of the level when simulating or in PIE. ...