Nvidia DLSS plugin causing crash in PIE

UE - Graphics Features - Feb 10, 2023

The editor is crashing with the 5.1 Nvidia DLSS plugin enabled after performing PIE. This issue is occurring in Binary //UE5/Release-5.1 at CL 23901901 This issue is NOT occurring in Binary //UE5/ ...

Crash on iOS9 when using Apple's CFNetwork library

UE - Platform - Mobile - Dec 6, 2016

Many clients have hit a crash due to an Apple library using operator delete on a memory block that was not allocated with operator new. This happens with the following callstack on iOS9 in UE4.13 o ...

When an event on a component that is called from an actor's constructor is deleted, the editor crashes

UE - Gameplay - Blueprint - Mar 16, 2015

When an event on a component that is called from an actor's constructor is deleted, the editor crashes. ...

[CrashReport] Crash on Mac during Editor load (out of memory loading Boot.ddc): Assertion failed: A.ArrayNum >= 0

UE - Foundation - Core - Jun 14, 2017

This is a common crash occurring for Mac users in the 4.16 release. It appears to occur during editor startup. The below details are taken from user log files.LogFileManager:Error: Requested read of ...

Multithreading Race Condition Crash with Anim Montages

OLD - Anim - Apr 2, 2015

Basically, the problem is that the Main Thread is able to run AActor::Tick() (including Blueprint Tick Events) at the same time that the animation system is running functions such as UAnimInstance:: ...

Using a 'Format Text' node to set a 'Text Render' component will crash on map load after project conversion

UE - Gameplay - Blueprint - Apr 19, 2016

Using a 'Format Text' node to set a 'Text Render' component will crash on map load after project conversion[EUS] TJ Ballard - Opened the map on a users project from this AnswerHub post: https://answ ...

Crash when playing HLS video with ElectraPlayer on iOS16

UE - Media Framework - Mar 15, 2023

Licensee reported crash when playing HLS video with ElectraPlayer on iOS16. According to their research, we can avoid the fix by doing the following: Delete check() in the corresponding line Engine ...

Game Crashes when playing 2nd Startup Movie

UE - Media Framework - Jan 6, 2023

Reproduced 3/3 times, issue does not occur in //UE5/Release-5.0 - CL 20979098 Binary. Confirmed Regression. I've tried enabling the Media Movie Streamer plugin & Electra Player plugins, but Game cr ...

Crash adding input pose node to animation State

OLD - Anim - May 26, 2020

Crash occurs when the user adds an Input Pose node to a State graph in an Animation Blueprint. ...

Crash when duplicating the Child Actor Component class

UE - Gameplay - Components - Jun 3, 2019

Creating a blueprint class with a child actor component and setting its actor class to Point Light, then copying and pasting it causes the editor to crash. Tested in 4.21.2 (CL - 4753647), 4.22.1 ...