Crash when compiling a widget with a self referencing List View

UE - Editor - UI Systems - May 7, 2019

UE4Editor crashes when compiling a User Widget Blueprint that implements a List View widget where the Entry Widget Class setting is set to itself. ...

Calling ServerTravel with bShouldSkipGameNotify set to false causes a crash

UE - Gameplay - Feb 22, 2019

Calling ServerTravel with bShouldSkipGameNotify set to false results in a crash. The reproduction case provided is in PIE but this also occurs in a packaged game Regression?: Yes This did not occur ...

[CrashReport] MetalRHI crash - void FForwardLightingParameters::Set<FRHICommandList, FRHIPixelShader*>

UE - Graphics Features - Jul 20, 2017

This is a common crash affecting Mac users in 4.16. User DescriptionsI tried to build the lighting and it keeps crashingWhenever I attempt to build the project or change the preview rendering to IO ...

Crash disabling Import Tags from Config in Project Settings

UE - Gameplay - Nov 4, 2016

Crash occurs when disabling Import Tags from Configs in the Project Settings under GamplayTags. There are also ensures that occur with it, linked here. If these need a separate fix, I can enter a ...

Child Actor Audio Volume Makes UE4 Crash

UE - Gameplay - Blueprint - Dec 31, 2018

When creating an actor, adding a child actor component to it, and setting that child to a Audio Volume the Editor will crash if you try to change any of the Audio Volume settings. ...

Crash adding camera to world after creating sequence in VR Mode

UE - Editor - Workflow Systems - May 11, 2017

Dragging a CineCameraActor into the world after creating a new Sequence in VR Mode causes a Crash ...

Niagara crash when duplicating an emitter in the timeline through right-click menu

UE - Niagara - Dec 11, 2019

Trying to duplicate an emitter from the timeline crashes the editor. This looks to be the result of UMovieSceneNiagaraEmitterTrack not implementing the function SupportsType.  ...

VR Mode - Landscape Mode - Flatten tool crash

UE - LD & Modeling - Terrain - Landscape - Sep 25, 2019

Crash will occur when attempting to use Flatten tool on landscape while in VR Editor. Confirmed in 4.24 MAIN @ CL 9084132 Confirmed on Vive and Rift ...

Crash with Assertion failed shortly after launching packaged First Person CPP project on Oculus Mobile - Referencing SparseArray.h:86/87

UE - Platform - XR - Apr 30, 2019

The following assertion throws after the project crashes when playing on the device: Assertion failed: Index < GetMaxIndex() [File:D:/P4Workspaces/Switch_3/Engine/Source/Runtime/Core/Public/Contai ...

Creating a Blueprintable Struct that contains a Tmap results in Editor Crash

Tools - Sep 6, 2019

Any blueprint with a TArray of a struct containing a TMap crashes the editor when adding elements ...