When a light that uses lighting channels is only visible in one view during stereoscopic rendering, it affects the default light channel instead of the assigned one in the view that it's not visible ...
Debug line is used as a setting to help debug WidgetInteractor component that NickD just put in place ...
Renaming a blueprint to None will cause the blueprint to become unusable. The first time an item is named it will prevent the user from naming it "None". However, when renaming the asset the user ca ...
Unable to play Media Player on a packaged packaged project for Android. Note I tested two separate devices and neither were able to display the media file as expected. The user reporting the issue ...
When building the source for the engine in Visual Studio 2015, if bDebugBuildsActuallyUseDebugCRT is set to true and the build configuration is Debug Editor, the build will fail. Full output log fr ...
If you delete an asset that is referenced by another asset, all your current open asset windows (ie. blueprints, animations, meshes, etc.) will close, even if they aren't referencing that asset. ...
Font outline ignores Content Color and Opacity from its parent border. A licensee is trying to make many text blocks invisible by using a parent border, and setting its Content Color and Opacity's a ...
Geometry that is hidden in a layer, becomes visible after being moved in the viewport. The layer stays hidden, and if a cube is placed in the layer, it also remains hidden. Moving a cube that is hid ...