Performing a Clean on a project using a binary Engine installation on Mac removes some Engine .dylib files

UE - Foundation - Core - May 17, 2018

When a Clean is performed on a code project that uses a binary Engine installation on a Mac, some of the Engine's .dylib files are removed during the Clean process. A Clean process for a project usi ...

[CrashReport] UE4Editor_Core!FArchiveFileReaderGeneric::InternalPrecache() [filemanagergeneric.cpp:697]

UE - Foundation - Core - Jun 20, 2016

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Assertion failed: false [Link Remo ...

The Color for the "Set Color and Opacity" node doesn't work when using the color wheel

UE - Editor - UI Systems - Sep 23, 2015

The "Set Color and Opacity" node has a little black box that can be clicked to bring up the color wheel to set the desired color. The color wheel does not work unless the user uses the color spectru ...

Editing Struct variable types can cause pins of an array of that struct to become disconnected

UE - Gameplay - Blueprint - Jun 6, 2016

When changing the variable type of a variable in a struct, it can cause some pins related to arrays of this struct to become disconnected. The project provided was from the Marketplace, entitled "Su ...

Scale by Safe zone setting for Scale box does not scale children as expected

UE - Editor - UI Systems - Feb 11, 2019

Children of a scale box that is set to Scale by safe zone do not appear to scale as expected. ...

Download Image BP node no longer works with links to local files.

UE - Online - Mar 5, 2020

The Download Image BP node no longer works with links to local files with links such as "file:///C:/image.jpg" . This used to work, and confirmed working in 4.22, but is no longer the case. https:/ ...

Deleting a spline point of a spline blueprint then moving crashes editor

Tools - Jul 7, 2015

If you delete an end point of a spline blueprint and then attempt to move the blueprint the editor will freeze and eventually crash. Frequency: 1/1 CrashReporter: [Link Removed] ...

HUD materials in VR appear off centered (more towards the top left)

UE - Platform - XR - Jun 28, 2016

If the user uses a draw material simple in the HUD blueprint and then boots up VR the material appears to be offset. In this case the material is supposed to be fullscreen. However, it only covers a ...

Blending Animations between Third Person Project and Animation Starter Pack results in "dipping below floor level"

Docs - Samples - Aug 5, 2015

A number of users have reported that blending animations between Third Person Project and Animation Starter Pack results in a "dipping below floor level" between the two animations. The cause of th ...

Unicode Symbol issues on EditableText

UE - Editor - UI Systems - Jul 28, 2021