The editor is crashing after closing the TM_Landscape level This is a regression from 4.15.2 ...
This bug occurs in 5.3 version. It's ok in 5.2 version. ...
this crash was encountered during the mobile compat for 4.15. So far, just this device has been affected. ...
Ensure occurs opening TM-ShaderModels in DirectX10. This does not occur in 4.16.2 ...
This is a common crash affecting users in 4.16. Unfortunately they have not provided any additional information ...
Sprites seem to be drastically affecting FPS in 4.19 projects on Mac devices. ...
in 4.27 open this asset could not crash ,but 5.0.2 could get crashed ...
We may fix this issue by the following codes. FPakPlatformFile::FPakPlatformFile(): LowerLevel(NULL) ,bSigned(false) { // remove //FCoreDelegates::GetRegisterEncryptionKeyMulticas ...
This crash repros from at least UE 5.3 and up to latest. The following assert is hit: Assertion failed: (Index >= 0) & (Index < ArrayNum) [Link Removed] [Line: 1067] Array index out of bounds: 0 in ...