This crash repros from at least UE 5.3 and up to latest. The following assert is hit: Assertion failed: (Index >= 0) & (Index < ArrayNum) [Link Removed] [Line: 1067] Array index out of bounds: 0 in ...
Licensee is using a modified engine but has a workaround, we need to verify that the same doesn't happen in vanilla UE4 and fix if it does. ...
The alpha channel seems to be offset in the x and y by 1024 pixels this has been fixed and attached for analysis. ...
Regression - does not occur in 4.13.2 or 4.14.3 Does occur in Dev-Sequencer ...
This is a regression from 4.15.2 and occurs on both Windows and Mac. Affects both Binary and Github builds. ...
REGRESSION: Yes, does not occur in 4.17.2 Ensure occurs when undoing the splitting of a pin. ...
Previously packaging caused a crash with this system. This was fixed, but now the system is no longer visible when packaged. ...
The proposed fix is implemented in CL 25389340 but needs further testing to make sure there are no issues caused by it. ...
WorldPartionActorDescs will be restored to the correct properties when resaved. They can also be fixed by the WorldPartitionResaveActorsBuilder commandlet. ...
In UE5.1, the Result pin of the ControlRig cast node could be broken, but it cannot be broken from UE5.2. ...