Convert CharacterBP to Spawnable in Sequencer cause crash

OLD - Anim - Jan 20, 2019

[Link Removed] ...

Crash with Assert after adding large sections to landscape

UE - Graphics Tools - Terrain - Jun 7, 2023

This is a regression as it does not happen in //UE5/Release-5.1.1 ...

Crash occur when using AddSpawnableFromClass with BlueprintGeneratedClass specified

UE - Anim - Sequencer - Aug 13, 2019

BlueprintGeneratedClass is not based UBleupint. So the following code is failed. bool UActorFactoryBlueprint::PreSpawnActor( UObject* Asset, FTransform& InOutLocation) { UBlueprint* Blueprint = ...

Assert / crash resolving TSoftObjectPtr when exiting PIE

UE - World Creation - Procedural Tools - PCG Core - Dec 17, 2024

The main landscape actor's outer level's WorldSettings gets nullified by GC on PIE end, which leads to this problem. For some reason, this only seems to occur with the attached custom game mode : it ...

Unreal crashes with an Fatal Error: Out of memory message.

UE - Editor - Content Pipeline - Datasmith - Exporters - Jan 30, 2019

WP HLOD Crash on Small Cell Sizes

UE - World Creation - Worldbuilding Tools - HLOD - Jan 8, 2024