ToString() from a StringTable entry now returns <MISSING STRING TABLE ENTRY>

UE - Editor - UI Systems - Localization - Apr 10, 2024

This is a regression from 5.3 that has been fixed in Main (32476819, for 5.5), but needs merging into 5.4. ...

Niagara - The "Apply" button on the toolbar does not get enabled when changing the checked state of an entry in "Propagated Static Switch Values" for a function call node.

UE - Niagara - Apr 7, 2025

Consider a Niagara Function Script containing a Static Switch node with the "Expose as Pin" option disabled for its selector variable. Now consider another Niagara Function Script or Module Script ...

Packaging fails with Event Driven loader enabled and two function libraries reference each other

UE - Foundation - Core - Mar 29, 2017

Packaging fails with Event Driven loader enabled and two function libraries reference each other even though the functions referenced in each library to NOT call each other in such a way as to creat ...

Array inputs on event dispatcher cause a compiler note.

UE - Gameplay - Blueprint - Apr 13, 2017

Looks related to [Link Removed], but it appears that something was overlooked. Probably requires a similar fix for the delegate node. ...

Undo rename of Anim Curve in Curves section below viewport causes all curves to disappear

OLD - Anim - Jun 12, 2017

The anim curves in the Curves section below the viewport disappear when undoing the renaming of one. This does not occur in 4.16.2 ...

Korean text in Japanese Editor properties

UE - Editor - UI Systems - Localization - Jan 26, 2018

In 4.19 Preview 2, Project settings menu has Korean even when running the editor in Japanese. This is a regression ...

MediaPlayer seek function goes to incorrect timecodes on Android (Oculus Quest)

Media Framework - Jul 23, 2019

Calling Seek() on video consistently jumps to the timecode which is the nearest lower multiple of 2 seconds from the input timecode. ...

EyeAdaptation node is not working in Decal

UE - Graphics Features - May 25, 2021

It is working correctly in 4.25.4. In 4.26.2, it is not working. It is also not working in UE4main 16382403. ...

Crash when changing the Codec in a curve compression setting

UE - Anim - Runtime - Nov 15, 2021

The crash will occur when changing the Codec in a curve compression setting. This is a regression do it not happening in 4.26.2.. ...

Datasmith incorrectly imports 3Dxml files

UE - Editor - Content Pipeline - Datasmith - Importer - Apr 1, 2022

Datasmith incorrectly imports 3Dxml files. In 4.27 and Early Access 2 the file imports correctly. ...