Following my repro, I hit an ensure and crash. The two times I tried to repro after my first crash resulted in different call stacks. I'll comment the other Jiras once I have them in. One of my cra ...
The editor crashes with an Access Violation if a node that was copied and pasted from the Blueprint Diff tools is removed via an undo. Regression?: No This issue also occurred in 4.16 Branches tes ...
Creating a local variable in an ABP function crashes ...
User has encountered an exception opening their project when they updated from 4.25.3 to 4.25.4. No repro, log or test project is given at the time. ...
The project sample Multiplayer Shootout in the Learn tab is crashing on start up with 4.7.4 Crash does not occur on 4.8. Tested by Patrick.D on Main CL-2498147 Pass in 4.7.5 dev. - CKC 2503383 ...
When modifying the name of a gameplay attribute that is used with a modifier on a gameplay effect, attempting to remove/change the modifier causes an editor crash. This appears to be due to line 29 ...
Crash if opening ALevelSequenceActor::BindingOverrides in the details panel and run a process that empties the BindingOverrides elements. Workaround: FMovieSceneObjectBindingID FMovieSceneObjectBi ...
When creating the emitter's track widget we search for the stack view model's root entry, but the stack view model pointer is null, so we crash. ...
Currently, the Control Rig Editor allows the user to use the "Instanced Struct" type, for example for a variable or function input/output. However, this type does not seem to be properly supported ( ...
Editor crashes after ejecting from pawn and opening a sequence when ending PIE ...