Orthographic Rendering - Lumen Reflection Artefacts

UE - Rendering Architecture - Apr 28, 2023

Unable to Undo Property Changes in Paint Mode

Tools - Sep 29, 2016

When making changes to the properties of the paint mode (paint color, brush settings, etc.) the actions are not logged into the undo history and therefore cannot be undone. Attached is the screensh ...

Print String duration divided by number of players

UE - Gameplay - Blueprint - Jul 9, 2018

Print string duration is divided by number of PIE players. ...

CSM has artifacts if shadow distance less than 2000

UE - Graphics Features - Jun 12, 2019

Sequencer spawned blueprint functions/variables not firing with correct values on begin play

UE - Anim - Sequencer - Dec 11, 2017

Created in relation to https://udn.unrealengine.com/questions/405764/is-it-possible-to-set-sequencer-spawnables-propert.html Issue relates to behavior of the Event BeginPlay and the propagation of ...

Large Memory Allocations When Adding a Landscape_WaterBrushManager

UE - Graphics Tools - Terrain - Mar 17, 2025

When a "Water Body River" is added to a Scene with a Landscape, eleven Render Targets are allocated for the water rendering. These Render Targets are sized according to the resolution of the Landsca ...

Load times for the editor appear to have increased

UE - Graphics Features - May 3, 2019

The editor appears to have longer load time as compared to an older engine version (4.20.3 loaded in seconds while newer version appear to load the same project in over a minute) ...

Runtime Virtual Texture Volume does not update correctly after World Origin shifting

UE - Graphics Tools - Terrain - Landscape - Nov 26, 2020

Unicode Symbol issues on EditableText

UE - Editor - UI Systems - Jul 28, 2021